The Incaverse
Whitepaper. Version 1.1 February 14, 2025
Last updated
Whitepaper. Version 1.1 February 14, 2025
Last updated
1. Executive Summary
Incaverse is an innovative life simulation game which launched as a MiniApp on Telegram on October 9th 2024. Supported by the Spanish Ministry of Culture through the EU’s Recovery, Transformation, and Resilience Plan, this game aims to bring the rich history and culture of the Inca civilization to life. Players will embark on a journey through various life stages, accumulating wealth and wisdom to ultimately enter the revered Inca Heaven (Hanan Pacha). The game integrates educational content with engaging gameplay, fostering a deep connection with Inca heritage.
The Incaverse Game Platform is conformed of a 3 stage development plan which kicks off with the launch of the initial products, a Telegram Tap Game and a YouTube Channel. The following are the components of the platform.
Telegram Tap Game
Goal: The primary objective of the first stage is to attract a broad audience through an engaging and simple tap-based game, which serves as an entry point into the Incaverse ecosystem. This stage focuses on user acquisition and retention by offering rewards for inviting others to join and for viewing specific videos on YouTube.
Gameplay Mechanics:
Tap to Earn: Players accumulate XP, represented as Gold Nuggets, by tapping through various life stages within the game. Social and Media Engagement: Users are incentivized to expand their tribe by inviting new users and to engage with content by watching videos on YouTube, both of which yield additional XP rewards.
Token Integration: The XP (Gold Nuggets) collected during this stage will later be exchanged for the game's own TON-based coin, which is set to be launched in Q1 2025. This token will play a crucial role in the broader Incaverse economy.
Outcome: This stage aims to build a solid user base and create initial traction by providing a simple, rewarding gaming experience that is easily accessible through Telegram. It also sets the foundation for the game's future economic model with the introduction of an TON-based token.
Immersive Treasure Hunt through Evveland Create
Goal: The second stage is designed to deepen user engagement by introducing an immersive treasure hunt experience within the Evveland Create platform, which is seamlessly integrated into Telegram. This stage builds on the success of the Tap Game by offering more interactive and challenging gameplay.
Gameplay Mechanics:
Daily Treasure Hunts: Players participate in daily treasure hunts that take place within the Evveland Create immersive platform. These hunts are designed to be interactive and rewarding, encouraging regular participation. Integration with Tap Game: The treasure hunts complement the Tap game, allowing players to earn additional rewards and XP that contribute to their overall progress within the Incaverse.
Increased Engagement: By offering a more complex and engaging experience, this stage aims to increase player retention and loyalty, as well as to attract new users who are drawn to the immersive aspects of the game.
Outcome: This stage enhances the overall user experience by providing richer content and interactive challenges, thus driving higher levels of engagement and strengthening the Incaverse community.
Interactive Game Developed in Unity
The third and final stage of the Incaverse brand development is to deliver a high-quality gaming experience with advanced 3D graphics and complex gameplay, developed in Unity. This stage represents the culmination of the Incaverse journey, offering an expansive and immersive world for players to explore.
Gameplay Mechanics:
3D Experience: The game will transition from the simpler 2D experiences of the earlier stages to a fully-realized 3D environment, offering players a more immersive and visually stunning experience.
Advanced Gameplay: Leveraging the power of Unity, this stage will feature complex mechanics, including strategic challenges, rich storytelling, and expansive world-building, appealing to both casual gamers and hardcore enthusiasts.
Global Launch: Set for release in 2026, this stage will target a global audience, positioning Incaverse as a major player in the gaming industry with the potential to attract millions of users worldwide.
Outcome: The Triple-A game will establish Incaverse as a leading gaming brand, offering a comprehensive and immersive experience that spans the initial tap-based game to a fully-fledged 3D universe. This stage will also capitalize on the momentum built in the previous stages, solidifying Incaverse's place in the competitive gaming market.
With the support of the Ministry of Culture of Spain, through the EU’s Recovery, Transformation, and Resilience Plan.